New World Patch 1 0 2 All changes in an update yet without migrations of characters

Unfortunately, the Character Migration will not be available at these NEW World patch notes. The update 1.0.2 focuses on territorial wars but above all in correcting errors. Changes are also reached in the bathing because of the deliberate mass reports and the Easy Anti-Cheat system. Therefore, we will have to wait a little longer to have the character migration system within each region.

In addition, the wars will be a little less present to reduce the influence over time during faction attacks. It is not known if small guilds always inherit a bonus of influence, but players should be able to breathe a bit between each war, as it will take much longer to cross a territory in conflict.

Keep in mind that the maintenance will start on October 13 at 12 noon and that will be extended for a period of 5 hours . Therefore, the servers will be closed during the time of update and we recommend that you monitor the messages of the developers, since delays can be announced.

Note of the new world patch 1.0.2

Faction Mission

They have considerably reduced the increase of influence over time when attacking factions. This is due to an error in which this increase multiplied much faster than expected over time.
The decrease in influence will be eliminated over time when defending factions.

Error correction

General errors

A problem was solved that allowed the players to reappear as a corpse.
A problem was solved by which level 3 fishing treasure chest was not supported when it was hooked.
Several problems were corrected with location and text fields.
A problem was solved that sent a blurred communication through Easy Anti-Cheat to fired, suspended, banned or eliminated game of a game.
Additional messages have been added to allow players to understand better what their sanction motivated.
A problem was solved that restored the influence of the territory after an invasion.
A problem was solved that caused the total cost of a stack of items when players tried to divide a stack from another colony under control of their faction.
An error was corrected that caused the game to fail when a player pointed out another player to cure him at the exact moment when that player was teleported or used a fast transfer.
A problem was solved that affected the variety and the potential amount of booty obtained when completing game or chest modes around the world.
A problem was solved that prevented some manufacturing bonuses from granting the intended minimum values.
A problem that caused items that exceeding the storage limit were transferred to another territory.
A problem was solved that caused the camera to tremble when the player caressed Aristoutou.
A problem was solved that prevented Ice Pylon s ability to recharge properly.
A problem was solved that caused the storage capacity of the colony to saturated with expired contracts.
A problem was solved that caused abrupt movements when the player was crowded with logging.

Solving Open Ended Problems | Episode 012 Video Game Addiction
A problem was solved that caused a shortage of chests to complete the objectives of the Faction Mission in Hapless Realm.
A problem was solved that caused the players to teleport unexpectedly.
A problem was solved that caused the players to disappear while they were still with a plane of Vivac turret in his hand.
A graphical error was corrected that made automatic turrets seem to shoot projectiles in a different direction to the direction in which the turrets pointed.
Resolved problems that caused several blockages.

Errors of IA

A problem was solved that caused Marshjaw to reappear slower than expected in the fishing of flat fish.
A problem was solved that caused some bears to reappear too fast.
A problem was solved that caused double boar reappear in Boar Island, tormented Shore.

Bugs.

A problem was solved by which the players could be asked to buy an article that had already passed through the process of acquiring the store in the game when they tried to unlock another article immediately afterwards. A problem was solved that prevented the previews from masks will be shown correctly in the store when the player s weapon was removed. A problem was solved that prevented the appearance of the rectum guardian armor to change color during the war. A problem was solved that prevented the appearance of the armor of the runic bear to change color during the war. A problem that caused incorrect poses was solved by obtaining a preview of the items of the store.

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