Marvel s Avengers Update 1 3 0 Update Notes

Marvel s Avengers received a vitriolic welcome from fans and criticism. The game had many performance problems at launch, PC players and consoles reporting stammers and many other problems.

While Crystal Dynamic has a long roadmap for the game, for the moment, everything focuses on improving performance and bogs resolution. Recently, Crystal Dynamic has published the 1.3.0 update, one of the most important updates to date. Here are the complete patch notes of the update.

Reassembly campaign and Avengers initiative

Various patches in the reassembly campaign and the Avengers initiative, including:

Fixed a problem where A-Day did not progress if the player started the campaign from the table of war after first selected Avengers Initiative.
Correction of infinite loads when reloading the game during The Light That Failed and To Stand Alone .
Resolution of bad backup states for an uncommon bug where players can not progress in the campaign due to an infinite loading screen.
Fixed a problem where a safe in House Call was sometimes not usable.
Correction of an occasional bug with the bridge in the House Call mission that prevented progress. This should also correct the bad backup states.
Fixed a problem where the pause and character menus were blocked during the test … 1, 2, 3 .
Fixed a problem where you were teleported out of the world when tackling the boss between the combat phases in To Stand Alone .
Fixed a problem where steps 1 and 2 of the field chain a global offensive did not follow properly.
Correction of a problem where the fight did not progress during the defeat of the two adaptoids of assault at the same time in by force of the Spirit .
Correction of a hole in the geometry in Dogs of War .
Correction of a problem where players could fall out of the limits in along the coming of a spider
Fixed a problem where players could get stuck inside the geometry in Rocket s Red Glare after activating the teleportation in space.
Correction of a problem where sometimes an enemy could be stuck behind a closed door during task at hand .
Fixed a problem in Bad Blood where the final kinematics sometimes did not read the audio.
Correction of a problem that prevented the end of interrogation anxiety . This should also correct the bad backup states.

multiplayer and matchmaking

Various fixes to multiplayer and matchmaking systems, including:

Reduced charging time after leaving a leading team before the user can again match (30 seconds to 4 seconds).
The matchmaking remains activated during the countdown of the launch of the mission to give more time to the players to join.
Fixed a bug where the Hero Search user interface does not always match the status of real matchmaking.
Correction of a bug where several host migrations prevented the player from matching again successfully.
Correction of the failure of Quick Match – Launch With Any Hero When two Quick Match players joined another match simultaneously.
Correction of the loss of Quick Match status When a player fails to join another match
Correction of a bug Where to leave an existing typing team prevented the next quick match attempt to work properly.

Art and animation

Various corrections of art, animation and characters, including:

A variety of minor graphic problem corrections, including clipping and popping.
Correction of several areas where players could see out of the world.
Correction of many minor graphic errors and transitions.
Correction of several ragdoll problems.
Fixed a visual problem where enemy shields appeared.
Correction of a bug of Captain America s character model in Front Line .
Fixed a problem where Thor appeared in the War Cry outfit in the main menu before unlocking it.
Fixed a problem where Tony appeared in the Iron Man armor incorrect during the kinematics only against AIM .
Correction of faction NPCs having no facial animation and gelling during interaction.
Correction of the heavy attack of Sprint sticking on the ground during certain combat scenarios.
Fixed a problem with the Black Widow grapple that made it out of its trajectory.
Fixed a problem where Iron Man played the incorrect animation when the heavy laser attack.
Fixed a problem with Monotronic Exo Takedowns in multiplayer where the animations were desynchronizing.

USER INTERFACE

Various patches and improvements in the user interface, including:

Fixed a problem that revealed damage numbers on destroyed objects.
Fixed a problem with the rescue of the faction prisoners, wherein the cell destruction markers sometimes had the wrong icon when reloading the checkpoint.

Various videos updates from the skill menu for Hulk, Thor and Iron Man.
Various location and text corrections.
The approach of piratable terminals with a hero who does not have this capacity now displays a tutorial explaining why it is not accessible.
The table of war icon now has a different appearance when a new mission is available.
The reward icons of certain missions have been corrected to display real rewards.
Cancel label Added to the push-pull piston user interface when the interaction option is set to TAP .
The vignette of the inhuman sanctuary mission chain now better reflects being an activity centered on Pym.
The notification of the inhuman sanctuary mission chain no longer appears in the campaign if it has already been posted in the Avengers initiative.
Talisman artifacts now show correct miniature images.
The faction reward tutorial on the heliporteur is no longer displayed before the faction seller is available.
Safe sequence tutorials now allow players to access the characters menu when they are active.
Based on the comments of players, players can now see progress when they are restored.
Based on the comments of the players, we implemented a 0-10 motion blur cursor. When set to 0, the motion blur is completely disabled.
Correction of objects display problems after the death of the player.
Fixed a problem where the elements of the user interface appeared when introducing DropZones.

Combat

Various fixes / combat settings, including:

Fixed a problem where checkpoint events continued to generate new enemies after completing the control requirement.
Fixed a problem in defend events where the battle sometimes stops until the heroes come closer to the defenders by increasing the participation range.
Improving a problem where sometimes the part Securing the area of some sabotage meetings was not registered because the enemies became inaccessible or hidden during the battle.
Fixed a problem where, with higher difficulties, enemies pirated life-saving cells, causing mysteriously inconsistent activation times.
Fixed a problem in a small number of meetings where some stronger types of enemies grew too much.
Fixed a problem that could prevent locking from working when the Warbot was stopped.
Correction of some navigation problems that allowed flying enemies to get out of the world.
Fixed a problem that prevented the dreadbots from moving.
Fixed a problem that allowed to skip the final stage of the Warbot.
Correction of several problems where some attacks could not damage the Warbot when shot.
Fixed a problem causing the appearance of some enemies without the appropriate portal effects.
Correction of a problem where it was rarely possible to control a hero after being defeated by adaptoids.
Correction of a problem that Kamala was involuntarily launching enemies caught at his feet.
Correction of a problem that Kamala s arm remained stuck in front of it during air attacks.
Correction of a problem where the bite of the widow could be slaughtered by enemies.
Correction of a problem where the widow could not move on the stairs while aiming for the high caliber gun.
Fixed a problem where the player remained blocked when triggering Hulkbuster near other interactive objects.
Fixed a problem where some Hulkbuster movements caused a double vision on another player s machine.
Correction of a problem where Hulk could stay blocked by interacting with the world while holding an enemy.
Correction of a problem when, at high image frequencies, the heavy sprint attack of Hulk failed.
Correction of various problems with the mirror shield skill of Captain America.
Correction of a problem where Captain America s shield could be stuck in the Iron Man energy barrier.
Correction of a problem where Iron Man could remain blocked during the escape while flying at low altitude.
Correction of a problem where Ironman s heroic unibeam ability could be used to infinity during his fight on the Golden Gate Bridge.
Various Iron Man lock improvements.

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Iron Man s hyper coils competence now confers the expected duration increase of 10 seconds.
Iron Man s laser specialization reduces the intrinsic cost of targeted distance attacks.
The invulnerability frames when entering Hulkbuster have been extended.
Improvement of the enemy s appearance positions in 2 meeting places.
Minor modification of turret activation in the AIM bunker The Inhuman Condition .
Reduction of the incubated Kamala difficulty to revive the slaughtered allies.
Reducing the difficulty of Secure The Asset in the missions Alone Against AIM .
Reduction of the aggressiveness of turrets and enemy distance attacks.
Adaptoid laser attack is easier to avoid.
Adaptive assault adjustment, including:
Less aggressive in multiple.
Less aggressive when the firewall is active.
Triggers a smaller blow reaction when the heroes are affected by the laser.
The laser attack is easier to avoid in combat situations.
Fireball visuals have been updated to make them easier to see in combat.

Equipment, challenges and rewards

Various fixes / equipment settings, challenges and rewards, including:

Fixed a problem where the manufacturing machine sometimes did not reward a hold (or units if a double pattern).
Correction of a problem where the resource of a player s inventory, including units, disappeared if they reached a total of 32,000. We capped all units and resources at 65,000 for storage and we We are insured that they will not disappear in the future. If you have lost a large number of units because of this bug, please contact the Square Customer Service.
Resolution of the bad states of safeguarding and return of missing campaign outfits to users following a bug that brought them back to a locked state. Note: The emblematic outfits can always be missing or locked, but we are investigating.
Increase the power limit of the equipment for threat sectors, drop zones and hives to 130 to align with their maximum mission power.
Exotic equipment now has higher attribute points. Exotic 130+ power level equipment now has better attributes than other rarities.
Equipment that has been allocated by power 1 and uncommon scarcity has been corrected in all activities.
The activity specific to the activity obtained in Elite Heroic Hives is now attributed to the correct power and scarcity.
Amenities with specific benefits to heroes can now be allocated in epic, legendary and exotic rarities with the correct number of benefits; Previously, the legendary equipment of this type had too many benefits specific to heroes and epics were not allocated at all.
Faction XP is assigned to the entire attack team during the rescue of inhumans in the war zones.
The fractured holding of Hulk now appears in the Appearance menu when it is awarded via a rare pattern; Display correctly in the players inventory that have already recovered this outfit.
A rare model is now correctly assigned at the beginning of the more assembly required mission.
Different hero challenges that incorrectly followed the progression or did not progress under certain conditions have been corrected.
Based on your comments, we spend a single global update of the content and a time and day reset challenge. From this patch V1.3.0, the challenges will be reset every Thursday at 10:00, Pacific Time. In pledge of our appreciation, we will provide 22 challenges by Heroes with the update to take into account the shortened challenge period. These points can be claimed until Thursday 25 to 10:00, Pacific Time.

Platform-specific fixes

Additional PlayStation Corrections:

Correction of a bug where players did not join an existing lobby if fast match – launch with any hero was selected while it was set on the same hero as a player in the lobby
MatchMaking filters optimized to reduce matchmaking search times
Changing matchmaking algorithms to reduce server load and further enhance matchmaking search times
Generally improved matchmaking invitation feature and bug fixes.

Additional Xbox fixes:

Correction of a bug where a lobby became inaccessible if a host migration occurred during an active mission.
Correction of a bug where the invitations did not work if a player had the Show as offline privacy setting.
Updating V1.2.5: We have confirmed that New Girl Makes Good will be granted retroactively to Xbox if you had earned it before Patch V1.2.5. Provisional peace will not be granted retroactively. Both have correctly recorded progress since V1.2.5.

Additional PC patches:

Miscellaneous stability patches based on collected sandage reports.
Additional error messages for failure cases based on the collected incident reports.
Various improvements in processor performance.
Reduce the number of processor cores used for the compilation of the Shader Direct3D pipeline.
Overall reduction in memory use.
Adding the backup backup menu in Settings -> GamePlay.
Correction of Kamala tutorials and Thor Harm when the defense mode was set on Toggle.
A number of improvements in the mouse / keypad user interface.

Additional stadum fixes:

Adding the backup backup menu in Settings -> GamePlay.
Added the ability to erase all backup data in Settings -> Gameplay.
Performance improvement for high resolution 30 IPS display mode.
Correction of Kamala tutorials and Thor Harm when the defense mode was set on Toggle.
A number of improvements in the mouse / keypad user interface.

Known problems and bypass solutions

The interrogation anxiety mission can not be completed

Presentation: This rarely occurs as an inability to continue in the anxiety interrogation mission because of not being able to interact with specific characters.
Status (9/18): We have identified and treated a major scenario that should correct this bug and solve the bad backup states, and we always study other potential causes.

Various bogs of the PS4 trophy

Presentation: Reported problems with a range of trophies, including:
Form Glory: Complete the Iconic Avengers missions chain
Beat older: Complete Harm I to V challenges
The best defense: Defeat 20 different types of enemies
Provisional peace: finish 15 sectors of wicked
Gold Star Success: Finish 100 missions
Hold it down: finish 30 war zones in Challenge III or more
Status (9/18): Correction of several known issues related to PS4 trophy bugs. We actively investigate the rest.

Can not accept daily faction missions / sectors villains

Presentation: The missions appear as already completed and do not stand up, which does not allow users to accept new ones to play them, making them lose rewards.
Status (9/18): We actively investigate

Various jumper bugs

Presentation: This presents one in many ways, including:
Hulk having an additional point of competence at 50
Kamala lacks a skill point at 50
Thor lacks a skill point at 50
Black Widow lacks a skill point at 50
Status (9/18): We actively investigate.

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